Ghosts

I have been working on this complex material. It needs to be emissive translucent.

Dropping a panel on a sphere with cloth simulation.

ghost10 ghost17 ghost18

Subsurface scattering.

ghost20 ghost21 ghost22 ghost23 ghost24 ghost26

Torn cloth

ghost30 ghost32 ghost33 ghost38 ghost48 ghost49 ghost53

Decimated.

ghost54